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Street Fighter V - PlayStation 4 Standard Edition
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Free returns are available for the shipping address you chose. You can return the item for any reason in new and unused condition: no shipping charges
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About this item
- New and returning characters will be added to the diverse roster, offering a wide variety of fighting styles for players to choose from
- New strategies and battle mechanics which revolve around the V-Gauge and EX Gauge, provide an unprecedented layer of strategy and depth
- PS4 and PC cross-platform play allowing for even more rivalries to be born
- Rise Up!!
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Product information
ASIN | B00QXJFE08 |
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Release date | February 16, 2016 |
Customer Reviews |
4.5 out of 5 stars |
Best Sellers Rank | #8,743 in Video Games (See Top 100 in Video Games) #374 in PlayStation 4 Games |
Product Dimensions | 6.7 x 5.3 x 0.4 inches; 2.4 ounces |
Type of item | Video Game |
Rated | Teen |
Item model number | 56017 |
Is Discontinued By Manufacturer | No |
Item Weight | 2.4 ounces |
Manufacturer | Capcom USA |
Date First Available | December 10, 2014 |
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What's in the box
Product Description
The legendary fighting franchise returns with Street Fighter V! Powered by Unreal Engine 4 technology, stunning visuals depict the next generation of World Warriors in unprecedented detail, while exciting and accessible battle mechanics deliver endless fighting fun that both beginners and veterans can enjoy. Challenge friends online, or compete for fame and glory on the Capcom Pro Tour.
Street Fighter V will be released exclusively for the PlayStation 4 and PC. Through a strategic partnership between Sony Computer Entertainment Inc. and Capcom, the next generation Street Fighter experience will offer cross-platform play that will unite fans into a centralized player base for the first time ever. The path to greatness begins here: RISE UP!
- New and Returning Characters: Birdie and Charlie Nash make their return to the Street Fighter universe, where they join classic characters like Ryu, Chun-Li, Cammy, and M. Bison. Many more new and returning characters will be added to the diverse roster, offering a wide variety of fighting styles for players to choose from.
- New Strategies and Battle Mechanics: Highly accessible new battle mechanics, which revolve around the V-Gauge and EX Gauge, provide an unprecedented layer of strategy and depth to the franchise that all players can enjoy.
- V-Trigger: Unique abilities that use the entire V-Gauge, giving players the opportunity to inflict damage when activated.
- V-Skill: Utility skills (such as evasion) for each character that can be activated at any time.
- V-Reversal: Unique counterattacks that use one stock of the V-Gauge.
- Critical Arts: Ultimate attacks that use the entire EX Gauge.
- PS4 and PC Cross-Platform Play: For the first time in franchise history, the online community will be unified into a single player pool, allowing for even more rivalries to be born.
- Next Gen Visuals: Unreal Engine 4 technology pushes the realism and next-gen visuals to new heights, making this latest entry the best looking and most immersive Street Fighter game of all time.
- Rise up: The Capcom Pro Tour, the premier league destination for competitive fighting games, features dozens of tournaments for Street Fighter players across the globe. The 2015 tour includes $500,000 in prizing, the largest in franchise history.
From the manufacturer
Street Fighter V
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Street Fighter V game overview:The legendary fighting franchise returns with Street Fighter V! Powered by Unreal Engine 4 technology, stunning visuals depict the next generation of World Warriors in unprecedented detail, while exciting and accessible battle mechanics deliver endless fighting fun that both beginners and veterans can enjoy. Challenge friends online, or compete for fame and glory on the Capcom Pro Tour. |
Cross Platform Play:Through a strategic partnership between Sony Computer Entertainment Inc. and Capcom, the next generation Street Fighter experience offers cross-platform play uniting fans into a centralized player base for the first time ever. The path to greatness begins here: Rise Up! |
New Strategies and Battle Mechanics:Highly Accessible new battle mechanics, which revolve around the V-Gauge and EX Gauge, provide and unprecedented layer of strategy and depth to the franchise that all players can enjoy. - V- Trigger: Unique abilities that use the entire V-Gauge, giving player the opportunity to inflict damage when activated. - V-Skill: Utility skill (such as evasion) for each character that can be activated at any time. - V-Reversal: Unique counterattacks that use one stock of the V-Gauge. - Critical Arts: Ultimate attacks that use the entire EX Gauge. |
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Continuous new Contents:Street Fighter V delivers an abundance of free and purchasable DLC. New characters, costumes and stages are purchasable with fight money in the in game store and with real money on the PlayStation store. Cinematic story and versus CPU mode have also been added as a free download so you can hone your skills before jumping online to challenge pother. Multiple new stage KO’s have also been added as part of the free update. |
PlayStation 4 Collector’s edition:This special collector’s edition comes fully loaded with digital comics, a hard bound art book, and an over 9” tall Ryu statue sporting his iconic Street Fighter V pose. |
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Videos
Videos for this product
1:33
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SF V - Bison trailer
Merchant Video
Videos for this product
3:22
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Unboxing and Honest Review of SFV Collector's Edition
SuavecitoPedro
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First, some background. I remember playing SF2 in arcades back in 1991. At the local arcade, there was an SF1 machine that I played once or twice, and then I noticed elsewhere in the arcade, they'd just gotten SF2, which blew my mind. I remember picking Chun-li ("wow, you can pick characters now!?") and fought against Ryu, which seemed super strange to me, since you could only play as Ryu in the first one.
Fast forward a number of years and they came out with Super SF2 Turbo. This, to me, was absolutely ridiculous. I was thrilled when they announced it would be a 3DO exclusive, because I didn't want to have the temptation to buy yet another SF2 on SNES or Genesis. Then came the Alpha series, which I really enjoyed. I skipped the EX series because everyone was just dumping on it so much. Then Street Fighter III came out on Dreamcast, and I decided "eh, pass." I'd played SF3 a few times in the arcade and decided it wasn't my thing at the time. I'd later changed my mind and picked up W Impact and the PS3 release of 3rd Strike. Now, Street Fighter IV came out, and I was just blown away. This was everything I wanted in a Street Fighter game. A good roster, good music, with great controls and even some humor in there. Excellent! But again, Capcom went back to their "let's re-release what's largely the same game with some tweaks and additions" formula with Super, Super Arcade Edition and Ultra, and I was like "when Street Fighter V comes out, screw it, I'm going to wait until Super Turbo Ultra Whatever comes out."
It's obvious that Capcom heard this and decided to go in a different direction here with V. And I'm not at all upset with it -- I actually think it's a great idea. I love reading the reviews here where they dump on the single-player offline modes and then complain about having only 2000 in Fight Money, because that shows that they didn't give the single-player modes a chance at all. Each of the (admittedly VERY short) story modes earns you 10000 FM. For a whole 2-4 fights (and I think Laura is the only character with 4 so far). I say "so far" because the story modes are obviously set up for expansion in the future. They often end with a character who has been announced as DLC (one exception being Sakura at the end of... Karin's story, I think? She hasn't been announced, as I understand it, but she's probably going to be in there eventually). The story mode, despite the decreased length compared to the arcade mode of other games, offers a much deeper view into the background of these characters than in any other Street Fighter that I remember. And if you don't like the story parts, you can skip them and earn the Fight Money in like, a minute or two per character.
Then there's Survival Mode. I have only done a few of the characters on Easy so far, but this is obviously another way where you can earn a decent amount of Fight Money for unlocking characters and other things. It sounds like Capcom said that you need 100k in Fight Money for unlocking a character... I've played for a whole 3 hours or so total, and I've got 200k, so I'm ready for a couple of unlockables.
To be perfectly honest, while I hope Capcom does add an arcade mode, Survival mode is a reasonable approximation of it anyway, in my opinion. You only fight 1 round, and you carry your life bar over to the next match (unless you take "supplements" that cost part of your score), but for a seasoned SF player, you don't need to use the supplements very often, and it's an interesting mechanic (far more interesting than a bunch of "best of 3" fights against a CPU, in my opinion).
Anyway, it is obvious that Capcom focused on versus play here, and I've had nothing but good experiences with the online play (even though I often have gotten whooped -- I haven't noticed anything that seems to be the result of lag, just that I'm still getting used to the updated control scheme, and I was never a super player to begin with). I haven't had any issues with connectivity, but I got the game after 1.01 came out, so who knows.
Lastly, I just think it's silly to complain so much when Capcom has been forthcoming about when the content will arrive and what the updates will consist of. As a development engineer myself, I can fully understand why Capcom has done it this way, and I think that this model will help Capcom make the game better, in the end. You can wait to play it and hope for a price drop, but that doesn't help you unlock the characters and features down the road. Capcom has incentivized getting out to an early start, which I think is appropriate, given the model they're going with here.
In short, it's still a great game and I've had loads of fun with what's there today, just know what you're getting here before taking the plunge.
After the release this was a broken game and I decided to wait until Capcom patched the issues before I bought it. I'm glad I waited!
Pros:
1. This game has amazing graphics and fighting mechanics. It is extremely fluid and feels more natural than the previous SF games (it feels less arcadey). If you are used to the SF fighting engine and have played most other SF games before, then you will love this game.
2. The character roster is pretty small compared to SSF4 but that means it will not take you forever to master a lot of characters. (SSF4 had a roster of more than 25 and it took forever to be able to use every single character without any problems remembering their techniques).
3. Online matchmaking has improved since the patch that Capcom made and it is a huge improvement from SSF4. I like how you can immediately play your opponent after a match and it also has a best 2 out of 3 system, meaning that if you win a match and your opponent wins one, you can play a tie breaker match.
Cons:
1. Initial setup was a bit of a pain because I had to wait to play online since there was some networking error 2001e but after a while of practicing with new characters the matchmaking started working.
2. Let me be frank-- the story mode is an absolute joke, but I really didn't but this to play single player, I got it this game to compete online. If you play on playing mostly single player you WILL be disappointed. There are still challenges, trials, and survival modes to suffice for the recreational players.
3. Capcom decided to change some of the controls for some of the characters that were on SSF4. For example: Chun Li's Hyakuretsukyaku was a smash move before, now it's a right quarter circle move. I'm kind of indifferent about that decision, but I can get used to it over time.
Bottom line: if you have history with SF and you are a competitive fighter online then BUY THIS GAME. Fyi: My first day playing was yesterday and I was able to win about 10~15 online matches with a few different characters. That's because I know the fighting mechanics and I am used to how SF works.
If you are a recreational player that is not competitive and don't really like to play online, then steer clear of this game or you will be disappointed. This is not a fighting game you can just pick up and smash buttons and expect to win (like Mortal Kombat). I recommend this game to competitive players who have history with SF. I hope this review cleared up the concerns about all the bad reviews.