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Get Ready for Mutant Year Zero: Road to Eden

Mutant Year Zero, the road to Eden on PC.

Mixing stealth, strategy and tactical RPG-style action rarely produces a bad product. Today we take a look at an upcoming game that uses said combination. Mutant Year Zero: Road to Eden explores an Earth after humanity where the inhabitants must do whatever necessary to survive. Welcome to the Ark; whether your team can make it to Eden is up to you.

Mutant Year Zero: Road to Eden - logo

Life Found a Way

Of course the world ends, it was just a question of time. Extreme climate change, global economic crisis, a lethal pandemic, and increasing tension between old and new superpowers. For the first time since 1945 nuclear weapons were used in armed conflict. Mushroom clouds rose from east to west before the dust settled. The humans are gone. The Mutants are here.

Mutant Year Zero: Road to Eden is a tactical adventure game featuring a deep storyline set on a post-human Earth. It combines strategy and the turn-based tactical combat of XCOM with real-time exploration and stealth gameplay. Currently in development by an experienced team including former Hitman designers and Ulf Andersson, the designer of Payday.

Mutant Year Zero: Road to Eden - the crew

A Few Details

In development by Bearded Ladies and published by Funcom, Mutant Year Zero: Road to Eden comes to PC, PlayStation 4, and Xbox One later this year. Players must take control of a team of unlikely heroes, such as Dux (a crossbow-wielding, walking, talking duck) and Bormin (a boar with serious anger issues), and help them navigate a post-human Earth with its abandoned cities, crumbling highways, and mutated monsters on every corner. The ultimate goal: save yourselves by finding the legendary Eden.

Mutant Year Zero: Road to Eden - Dux

From the Devs

“It’s an unusual label for a game, but tactical adventure really fits the bill, no duck pun intended,” says Executive Producer Ulf Andersson at Bearded Ladies. Andersson is also known for being the designer of the 2011 megahit Payday “Our goal is to blend the deep and tactical combat of XCOM with a branching storyline that unfolds as you explore overgrown forests and abandoned cities with your team of Mutants. Mixing that with real-time stealth gameplay gives you a unique way to approach or avoid combat situations you encounter while exploring.”