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Hipster Attack is Plants vs. Zombies for a New Generation

A new generation of hipster zombies launched an attack on a cartoon community.
Hipster Attack is a new tower defense game in the vein of a certain plant-themed zombie killer, but instead of undead terrors, you’re battling mindless lemmings that obsess on trends, ironically of course, while trying to look like they're “deeply” unique. That’s right, much worse than a blood-thirsty zombie, scientists call their kind “hipsters.” Players command a squad of brave and loyal workers from janitors to top-level HR managers in a fight against legions of hipsters who are trying to take over the local coffee shop.

Start out small, using your HR reps to fling job applications at your vinyl-spinning foes, then bolster your forces by adding resource-generating coffee makers (which also fire gobs of coffee beans as an alternate weapon!), sleepy (yet highly efficient) security guards, maids with mauling mops, and more!

Hipster Attack Key Features:

  • Hipsters of all Shapes and Sizes: From the trendsetter, to poet, to the music master and …. the horrific being known only as flying tofu. The game abounds with a variety of hilarious hipsters to destroy!
  • Unconventional Weapons and Abilities: Use your HR reps to chuck job applications and wads of paper at the hipsters! Players can power up coffee makers to shoot donuts at incoming enemies, cast the ‘Statue of Hipsterity’ to freeze hipsters in place, or set an ‘urban trap’ filled with stylish sunglasses and hot espresso as bait.
  • Variety of Characters: Players start out with the junior HR employee, but as they progress through levels, they’ll get a higher level corporate team to take on the hipster onslaught. Utilize security guards, the logistics senior, and even the cleaning lady, to protect the coffee shop.
  • Built-In Tongue in Cheek: Use tons of different weapons to take down the incoming waves of moustache-twirling, vinyl spinning hipsters. Hit 'em so hard that it knocks their $200 second-hand-store 80's era denim vests right off! In-game economy is based off of two types of resources: coffee and money. Coffee provides energy and cash is motivation for workers — what more do you need?