Ghost Recon: Future Soldier continues the great tradition of solid games from the Tom Clancy universe. While Ghost Recon:Future Soldier went under the radar during its release period I was pleasantly surprised at how enjoyable it truly was.
- Extremely enjoyable single player campaign
- Excellent use of cover mechanics. Similar to Gears of War.
- Gunsmith weapon customization adds a new dimension to the guns used on the battlefield. The customization options range from suppressor to magazine size.
- Easily accessible controls.
- Sync shot becomes a must and it is a nice option for dispatching multiple targets in silence.
- AI squad mates that are actually useful
- Online pass on rentals hinders online play. Publishers should at minimum give gamers a seven-day temporary pass to enjoy the full experience.
- Certain areas of the game looked pixellated and blocky. Character models varied from extremely detailed to PS2 level graphics.
- X-Ray vision while impressive took away from the gameplay by making missions a bit too easy.
- Third person Gears of War style may turn away FPS purists
- Forced Kinect functionality that really added nothing to weapons customization.