Good Shepherd Entertainment has released a new John Wick Hex featurette. The video shows off how indie developer Bithell Games worked with the John Wick stunt team from Lionsgate. Their aim: to capture the tightly choreographed nuance of the franchise’s signature hard-hitting, close-quarters action. That action is then put into your hands when John Wick Hex comes to PC, consoles and Mac.
In the video, John Wick Hex game director and writer Mike Bithell gets a personal martial arts lesson from stunt coordinator Jonathan Eusebio of 87Eleven Action Design. The company has worked on films like the John Wick series, Deadpool 2, Jurassic World and atomic Blonde. Seeing firsthand how John Wick analyzes a situation and executes a full-force solution with whatever he has available was key to translating the films into a fast-paced, action-oriented strategy experience that lets players become the legendary hitman himself.
Every move in John Wick Hex feels like a scene from the movies: each action you choose has risks and consequences, and each weapon changes the tactics at hand. Ammo is finite and realistically simulated, so time your reloads and make the most of the tools you find on the job. The game hits home with an original storyline expanding the films’ universe, unique graphic noir art design, and the world-class voice talents of Ian McShane, Lance Reddick and more.
John Wick Hex is in development for consoles and will be available on Windows PC and Mac exclusively via the Epic Games store at launch.