Someday You'll Return is a narrative-driven psychological horror game with strong adventure elements. You play Daniel, father of Stela, your runaway daughter. While trying to find her, you're forced by events to return to a place that you swore never return to, the ancient Moravian forests. In the new Remembrance trailer, Daniel deals with events from his past.
While the story contains strong horror elements it’s not always the most obvious monsters which are the most frightening. While your survival skills and quick wits may advance your search, malevolent forces rise up against you keeping you and Stela apart. As your search leads deep into both the woods and your mind, it reveals secrets that should have stayed buried. There are nightmares you can’t fight and win. Some of them … could be yours. Where are you, Stela?
About Someday You'll Return
Where are you, Stela? It’s not the first time she ran away. But you’re uneasy … this time feels so different. Long ago, you swore never to return here. And now, she has dragged you back. Your search leads deep into ancient Moravian forests and reveals secrets that should have stayed buried. Someday You’ll Return deals with intimate concepts of fatherhood, fears, lies and refusal to accept one’s past.
Someday You’ll Return takes place in beautiful scenic areas of the Czech Republic. While they are not exact duplicates, CBE Software desired to capture the atmosphere of Bohemian nature. The team places well known landmarks into a virtual map, which are discoverable by players and which the team personally visited many times. A typical Czech forest setting has been used as a reference which is different from other real world locations like Scandinavian or American forests. This creates a unique mood for players. The referenced locations and mythos in the game are ancient. Some of the tales mentioned in Someday You’ll Return date back to the 9th century.
Someday You'll Return is a story with a wide variety of game mechanics:
Workbench crafting interface – you can craft or repair things in a specialized interface
Herbalism – you can pick up flowers or mushrooms and make your own potions
Environment interaction – you can interact in the world you are in, use items etc.
Smartphone – you can use GPS, call someone or communicate via SMS, you can also use your mobile light
Karmic system – your actions have consequences which can influence ending