SOULCALIBUR has been the premier 3D weapon-based fighting series since the original SOUL BLADE released in arcades in 1995. Utilizing Unreal Engine 4, SOULCALIBUR VI retains the series’ signature 8-Way Run movement system. It also delivers super smooth 3D movements and integrates new gameplay mechanics such as the Reversal Edge system. The Reversal Edge system enables new players to challenge more seasoned players. Once initiated, a rock-paper-scissors minigame begins; the winner deals large amounts of damage. SOULCALIBUR VI will also present a challenging single-player mode; while offering players the opportunity to compete in multiplayer mode against friends or challenge fighters from around the world in dynamic battles presented with jaw-dropping visual effects.

The SOULCALIBUR VI Story

Taking place in the 16th century, SOULCALIBUR VI revisits the events of the original SOULCALIBUR to uncover hidden truths with a diverse lineup of new and returning characters, each with their own unique fighting styles. Each character will also be featured in their own storyline for players to uncover in SOULCALIBUR VI’s Story Mode. Players looking to create their own characters will be able to do so through SOULCALIBUR VI’s robust character creator mode.