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My Take On: Ouya: Harbinger Of Change For Gaming

The Ouya console has been in the news quite a bit this week. The upstart company has shattered their kickstarter threshold of $950,000 and as of this writing are at $3,666,476 with almost 30,000 backers. Ouya's concept is a breath of fresh air for gamers and quite honestly a cause for concern for major companies because lower cost games are gaining traction. I personally am excited to see what Ouya has in store for gamers and how will the big three will react when the console hits the market.  Here is a bit more about Ouya's milestone from Complex.

Free-to-Play Android Game Console Ouya Kickstarts $1 Million in Under 24 Hours

By Michael Rougeau | Jul 10, 2012 | 6:54 pm | Permalink In yet another story of Kickstarter success, a project called “Ouya” has far surpassed its goal of $950,000 in under 24 hours. It's currently sitting well above $1 million. What is it? Good question.

via: www.complex.com

What kind of hardware are gamers getting for $99 ?

Specifications:

    • Tegra3 quad-core processor
    • 1GB RAM
    • 8GB of internal flash storage
    • HDMI connection to the TV, with support for up to 1080p HD
    • WiFi 802.11 b/g/n
    • Bluetooth LE 4.0
    • USB 2.0 (one)
    • Wireless controller with standard controls (two analog sticks, d-pad, eight action buttons, a system button), a touchpad
    • Android 4.0

Besides offering gamers low-cost gaming they are also embracing the hacker community by making the system easily accessible on the hardware side and also easy to root.
Ouya has game changer written all over it and I am sure countless others will back this before the month is over. If you would like to back this new technology you can start for as little as $10 which reserves your username all the way up to 10k which makes you a member of the angel list and gets your name engraved on the first production run. Here's the link
What do you guys think of Ouya?
Would you buy one?
Video/Image Credit: Ouya Kickstarter Page

 

  1. Just seems to me to be nothing but Popcap and Zynga type games you can play on your cell phone/tablet but instead hooked up to your tv without all the other capabilities your cell phone/tablet can do.

  2. No first party devs, no third party devs, no brand recognition, no retail, no physical media, no access to Google Play, no nothin’.

  3. Not sure why responses from the article did not make their way to the fan page. But I did respond to both Andrew and Kyle. Since or new comment system is a beta you can respond here so I can see if it carries over. Thanks-Rich

  4. The only way this will actually effect the big 3 is if they can crank out those triple A titles. I don’t know if they will have the pockets or the system requirements to run next gen games, if that is true this device could end up being a Wii without motion controls. However I understand that there is a place and market for this type of technology especially for people who can’t afford the big 3 systems.  Thanks for the info

    1. KILLARKAY These guys wanted $950,000 and are at 4 million. If they can’t leverage that dough towards stronger hardware or development then they are screwing themselves before getting out of the gate. 

  5. This thing’s a joke. Who’s going to buy it besides a few people on Kickstarter and some hobbyists? It’s not going to be in retail stores. They don’t have the money to cut deal with devs and market it. Not to mention how dumb their whole “DURP WE WANT INDIE GAMES ON A TV” spiel is. Get a TV from the past 8 years. It has an HDMI input.

    1. Kyle Tudor Welcome back Kyle., While I see your point I do also feel that raising 4 million dollars is such a limited amount of time is not something to dismiss. Maybe the console will bomb or maybe it won’t but it opens up opportunities for others to try and maybe succeed where this fails. There spiel was definitely hokey that’s for damn sure. Always nice to see your commentary Kyle.

    1. Andrew Keuscher What exactly did you need to know that the video and/or the article failed to mention.?

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